Showing posts with label animation planning. Show all posts
Showing posts with label animation planning. Show all posts

Friday, March 14, 2014

11 Second club progress

Along with all the work I have to get done, I've decided to put myself through the pain of rejection once again! Nothing better than competition to drive the desire to get better. There are other rough poses, but since they are blue line, and I'm testing out my inking, capture workflow, I've only got the ink drawings that I've cleaned up thus far. I"m making a specific effort to finish and submit this.


Monday, November 11, 2013

11 second club, pose test 2

2nd pose test. There are still some areas that need refinement pose wise, and I like to test before I commit to charting and animating. So after this pass on the posing, it will be on to charting and animation. I'm going to weed out the stuff I don't like. In particular the way it ends.

On a side note, one of the ways that I play with some of my timing is by cutting out the poses and taping them up on another sheet. It saves time instead of redrawing them. Just a little FYI.


Sunday, November 10, 2013

x-sheets










Let your tears roll, I still want to go back and make some additonal acting notes on the xsheet before I get to animating. Plan and plan oh, and plan.

Saturday, November 9, 2013

More 11 second work - thumbnail synced


Pose test. I'm in the process of refining x-sheet and will post soon.

More 11 second club updates

The concept is still along the lines of flirting/advancements un warranted. Ultimately the guy goes in for a kiss, gets rejected, begins tearing up, then scoots out the shot. I wanted to test my idea and poses, and I'm going through now and re-thinking some of the beginning as it goes a bit fast and is unreadable. I also changed the staging a bit.



Background Art Drawing Timelapse as well.

Friday, November 8, 2013

11-second club nov 2013 - boards first pass rough

I still like the idea of the characters flirting, but the composition I was leaning towards crowded the set, and preventing the characters from having space to move. The concept is still along the lines of flirting/advancements un warranted. Ultimately the guy goes in for a kiss, gets rejected, begins tearing up, then scoots out the shot.





Wednesday, November 6, 2013

11 second club nov 2013 - character and bkg planning

So I decided that I enjoyed the pain of animating and doing inktober, and thought I should take on another challenge while I work on animating on my Thesis. So I'm going to do this month's 11 Second club. I'll make an earnest effort to show my progress as much as possible.

Most of the thumbnail and planning is soo bad it ain't worth posting, but these character ideas and bkg concepts are going in the right direction.

 The concept is simple: Using a sound clip, transcript of clip below:

 Voice One ( woman): "Your job is to break through barriers, not accept blame and say 'wah wah wah'. So what?"

Voice Two (man): "I don't cry."

 Voice One (woman): "You wanna be really great? Have the courage to fail big and stick around."

 I like to think about characters and what they are doing, it helps me to plan the animation. So my idea based off this clip is that the guy has been flirting with the woman when he should be working, she is brushing him off, in the end he finds himself stuck to the jet engine he is supposed to be fixing. A simple idea, and the goal is not to go crazy with the concept, but set something up that will allow for solid animation.









Forgot to add in my shortcut boards where I drop in the bkg so I can focus on the characters acting, because I don't plan on any camera moves.


BTW, I found the storyboard template on deviantart.com where there are a ton of storyboard templates.