Dang it! Placed 51st. Almost made the top 50. I'm going to keep at it periodically to break that top 30, then top 10. Just to say I did. Really though, it's a great way of getting an idea of how your animation is received by people all over the world potentially. Helps you to get a better understanding of whether or not your idea or technique is communicating well.
Here it is in it's submitted state!
Showing posts with label 2d traditional. Show all posts
Showing posts with label 2d traditional. Show all posts
Saturday, April 5, 2014
Sunday, March 23, 2014
The end of the road
I'm determined to finish this 11 second club entry. Even if it doesn't rank high, I've learn some significant things. Finally starting to get a better sense for using held layers! Also some workflow stuff as well. Was down and out for a few days with a jacked wisdom tooth that still needs to be yanked in about a week, so I'm suffering right now so I can finish this.
Labels:
11 second club,
2d animation,
2d Layout,
2d traditional,
Acting and animation,
adobe,
animation competition,
cartoony,
Grady Wiliams,
inking,
jet pens,
lip sync,
traditional animation,
youtube
Friday, March 14, 2014
11 Second club progress
Along with all the work I have to get done, I've decided to put myself through the pain of rejection once again! Nothing better than competition to drive the desire to get better. There are other rough poses, but since they are blue line, and I'm testing out my inking, capture workflow, I've only got the ink drawings that I've cleaned up thus far. I"m making a specific effort to finish and submit this.
Monday, November 11, 2013
11 second club, pose test 2
2nd pose test. There are still some areas that need refinement pose wise, and I like to test before I commit to charting and animating. So after this pass on the posing, it will be on to charting and animation. I'm going to weed out the stuff I don't like. In particular the way it ends.
On a side note, one of the ways that I play with some of my timing is by cutting out the poses and taping them up on another sheet. It saves time instead of redrawing them. Just a little FYI.
On a side note, one of the ways that I play with some of my timing is by cutting out the poses and taping them up on another sheet. It saves time instead of redrawing them. Just a little FYI.
Saturday, November 9, 2013
More 11 second club updates
The concept is still along the lines of
flirting/advancements un warranted. Ultimately the guy goes in for a
kiss, gets rejected, begins tearing up, then scoots out the shot. I wanted to test my idea and poses, and I'm going through now and re-thinking some of the beginning as it goes a bit fast and is unreadable. I also changed the staging a bit.
Background Art Drawing Timelapse as well.

Wednesday, November 6, 2013
11 second club nov 2013 - character and bkg planning
So I decided that I enjoyed the pain of animating and doing inktober, and thought I should take on another challenge while I work on animating on my Thesis. So I'm going to do this month's 11 Second club. I'll make an earnest effort to show my progress as much as possible.
Most of the thumbnail and planning is soo bad it ain't worth posting, but these character ideas and bkg concepts are going in the right direction.
The concept is simple: Using a sound clip, transcript of clip below:
Voice One ( woman): "Your job is to break through barriers, not accept blame and say 'wah wah wah'. So what?"
Voice Two (man): "I don't cry."
Voice One (woman): "You wanna be really great? Have the courage to fail big and stick around."
I like to think about characters and what they are doing, it helps me to plan the animation. So my idea based off this clip is that the guy has been flirting with the woman when he should be working, she is brushing him off, in the end he finds himself stuck to the jet engine he is supposed to be fixing. A simple idea, and the goal is not to go crazy with the concept, but set something up that will allow for solid animation.



Forgot to add in my shortcut boards where I drop in the bkg so I can focus on the characters acting, because I don't plan on any camera moves.
Most of the thumbnail and planning is soo bad it ain't worth posting, but these character ideas and bkg concepts are going in the right direction.
The concept is simple: Using a sound clip, transcript of clip below:
Voice One ( woman): "Your job is to break through barriers, not accept blame and say 'wah wah wah'. So what?"
Voice Two (man): "I don't cry."
Voice One (woman): "You wanna be really great? Have the courage to fail big and stick around."
I like to think about characters and what they are doing, it helps me to plan the animation. So my idea based off this clip is that the guy has been flirting with the woman when he should be working, she is brushing him off, in the end he finds himself stuck to the jet engine he is supposed to be fixing. A simple idea, and the goal is not to go crazy with the concept, but set something up that will allow for solid animation.




Forgot to add in my shortcut boards where I drop in the bkg so I can focus on the characters acting, because I don't plan on any camera moves.
BTW, I found the storyboard template on deviantart.com where there are a ton of storyboard templates.
Monday, October 21, 2013
inktober 21 - More comic style art
#inktober 21:
Another Brotherman drawing, the Terror Twins knocking cats out 24/7 .
http://mrjakeparker.com/2009/10/01/inktober/
check out more of my work here:
http://grade-a-fun.blogspot.com
http://cbdetective.the-comic.org/
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