Dang it! Placed 51st. Almost made the top 50. I'm going to keep at it periodically to break that top 30, then top 10. Just to say I did. Really though, it's a great way of getting an idea of how your animation is received by people all over the world potentially. Helps you to get a better understanding of whether or not your idea or technique is communicating well.
Here it is in it's submitted state!
Showing posts with label lipsync. Show all posts
Showing posts with label lipsync. Show all posts
Saturday, April 5, 2014
Sunday, November 24, 2013
11 seond club is almost done. Face Animation time!
Not only is it face animation time. It is finish the hand animation time. Finish the arms, double check all the arcs, animate her little bit of hair she is supposed to have. Oh my goodness, less than a week left. I just might have to duck out on thanksgiving.
Scratch that, can't skip all that delicious food, I mean that is a crime isn't it? Well isnt in?
No need to fret, I'm on pace to get what I want to get done by the deadline. This last week is going to be a test of mettle. I'm going to try to put in 6 or so hours a day to get it done.
Sleep is for babies! WHERE IS MY COFFEE!!! WHY AM I YELLING!
Saturday, November 23, 2013
11 second club! You're killin me!
November 2013 11 second club - progression
Soo many things are changing. Too many things I didn't like in the last revision.
Excessive arm movement, Excessive movement on the guy. I don't have much time left, so I have to start tying things down and getting to face animation! AAAAAH!
I'm gonna punch both of these characters in the gut if they don't get their act together. I'm trying to meet a deadline here. Actors. pfffft!
Thursday, November 21, 2013
11 Second club update! Nearing the end.
Not very many days left, but most of the gross animation ( The larger movement feel good). I need to work out the anticipations in some areas, then move on to lip sync.
This is turning out to be a lot more work than I anticipated, along with working on my MFA Thesis as well. Probably not a smart idea. However like drawing, it's about mileage and experience. So I figure the more animation I do, the better I have to get at it. Right?
If your curious and haven't read any of the other posts and want to know what I using to do this.
Pencil ( Palomino Blackwing Pencil, makes a nice black line with minimal smudging and sounds cool - BLACKWING!)
8.5x11 Copy Paper ( Bought a giant box from Costco, when I run out I think I may upgrade to larger paper)
Animation Peg ( 3 hole punch - www.lightfoot.com)
Simplicity Cam ( To grab animation drawings - it's really a nifty webcam)
X-sight ( Software for grabbing still images
A couple lights ( So images don't turn out super dark, so it's easier to vectorize later)
Photoshop ( I haven't used it yet to adjust levels so it is easier to vectorize the animation, but it'll be coming up soon)
Toon Boom Harmony ( Timeline, X-sheet, and vectorize tools ) - Im using it to do the pencil tests before I decide to vectorzie, it's also pretty easy to line up your drawings with the internal x-sheet which is pretty convient.
Jetpens- I use brush pens from this company, they have a great selection of Japanese brush pens!
Manilla Folders- HAHAHA ( I also have a giant box of these from Costco, helps keep stuff organized, ALOT!
Colin Johnson Animation Desk - Adjustable light table with animation disc.
Simple Desktop PC- Nothing fancy here.
That's all. Enough typing, sleep then animate some more.
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