Saturday, November 30, 2013
No reason. Just making stuff.
Finished my 11 second club, could resist the temptation to do something else. These strange fellow showed up. Not sure what they are looking at though?
Labels:
aliens,
Color Art,
Comic,
design,
drawing,
Funny,
Grady Wiliams,
illustration,
jet pens
Sunday, November 24, 2013
11 seond club is almost done. Face Animation time!
Not only is it face animation time. It is finish the hand animation time. Finish the arms, double check all the arcs, animate her little bit of hair she is supposed to have. Oh my goodness, less than a week left. I just might have to duck out on thanksgiving.
Scratch that, can't skip all that delicious food, I mean that is a crime isn't it? Well isnt in?
No need to fret, I'm on pace to get what I want to get done by the deadline. This last week is going to be a test of mettle. I'm going to try to put in 6 or so hours a day to get it done.
Sleep is for babies! WHERE IS MY COFFEE!!! WHY AM I YELLING!
Saturday, November 23, 2013
11 second club! You're killin me!
November 2013 11 second club - progression
Soo many things are changing. Too many things I didn't like in the last revision.
Excessive arm movement, Excessive movement on the guy. I don't have much time left, so I have to start tying things down and getting to face animation! AAAAAH!
I'm gonna punch both of these characters in the gut if they don't get their act together. I'm trying to meet a deadline here. Actors. pfffft!
Thursday, November 21, 2013
11 Second club update! Nearing the end.
Not very many days left, but most of the gross animation ( The larger movement feel good). I need to work out the anticipations in some areas, then move on to lip sync.
This is turning out to be a lot more work than I anticipated, along with working on my MFA Thesis as well. Probably not a smart idea. However like drawing, it's about mileage and experience. So I figure the more animation I do, the better I have to get at it. Right?
If your curious and haven't read any of the other posts and want to know what I using to do this.
Pencil ( Palomino Blackwing Pencil, makes a nice black line with minimal smudging and sounds cool - BLACKWING!)
8.5x11 Copy Paper ( Bought a giant box from Costco, when I run out I think I may upgrade to larger paper)
Animation Peg ( 3 hole punch - www.lightfoot.com)
Simplicity Cam ( To grab animation drawings - it's really a nifty webcam)
X-sight ( Software for grabbing still images
A couple lights ( So images don't turn out super dark, so it's easier to vectorize later)
Photoshop ( I haven't used it yet to adjust levels so it is easier to vectorize the animation, but it'll be coming up soon)
Toon Boom Harmony ( Timeline, X-sheet, and vectorize tools ) - Im using it to do the pencil tests before I decide to vectorzie, it's also pretty easy to line up your drawings with the internal x-sheet which is pretty convient.
Jetpens- I use brush pens from this company, they have a great selection of Japanese brush pens!
Manilla Folders- HAHAHA ( I also have a giant box of these from Costco, helps keep stuff organized, ALOT!
Colin Johnson Animation Desk - Adjustable light table with animation disc.
Simple Desktop PC- Nothing fancy here.
That's all. Enough typing, sleep then animate some more.
Wednesday, November 20, 2013
November 2013 11 second club Background test
Doing some inbetweens, cleaning up interactions, almost there, then I'll begin work on mouth shapes and hair overlap motion. I wanted to see how it looks on the background. I'm such a fan of these blackwing pencils, they have the right amount of black without the smudge.
Eventually I'm going to be vectorizing all the lines in toon boom to get a cleaner look. Right now I'm directly importing images to do pencil tests. Although the BACKGROUND on this one is Vectorized line art.
Tuesday, November 19, 2013
11 second club progress
Not much time is left to start fine tuning timing. Right now the timing feels a bit even, and the accents are not strong as I would like in some sections. I'll watch it a few more times and re-work some areas. I've removed a number of excessive poses to avoid too much movement.
Friday, November 15, 2013
11 Second club Pose test numero 3
Running through the logistics of poses and character moving from point a to point b. I need to do break downs and fine tune acting still.
Slowly but surely.
Monday, November 11, 2013
11 second club, pose test 2
2nd pose test. There are still some areas that need refinement pose wise, and I like to test before I commit to charting and animating. So after this pass on the posing, it will be on to charting and animation. I'm going to weed out the stuff I don't like. In particular the way it ends.
On a side note, one of the ways that I play with some of my timing is by cutting out the poses and taping them up on another sheet. It saves time instead of redrawing them. Just a little FYI.
On a side note, one of the ways that I play with some of my timing is by cutting out the poses and taping them up on another sheet. It saves time instead of redrawing them. Just a little FYI.
Sunday, November 10, 2013
x-sheets
Let your tears roll, I still want to go back and make some additonal acting notes on the xsheet before I get to animating. Plan and plan oh, and plan.
Saturday, November 9, 2013
More 11 second work - thumbnail synced
Pose test. I'm in the process of refining x-sheet and will post soon.
More 11 second club updates
The concept is still along the lines of
flirting/advancements un warranted. Ultimately the guy goes in for a
kiss, gets rejected, begins tearing up, then scoots out the shot. I wanted to test my idea and poses, and I'm going through now and re-thinking some of the beginning as it goes a bit fast and is unreadable. I also changed the staging a bit.
Background Art Drawing Timelapse as well.
Background Art Drawing Timelapse as well.
Friday, November 8, 2013
11-second club nov 2013 - boards first pass rough
I still like the idea of the characters flirting, but the composition I was leaning towards crowded the set, and preventing the characters from having space to move. The concept is still along the lines of flirting/advancements un warranted. Ultimately the guy goes in for a kiss, gets rejected, begins tearing up, then scoots out the shot.
Wednesday, November 6, 2013
11 second club nov 2013 - character and bkg planning
So I decided that I enjoyed the pain of animating and doing inktober, and thought I should take on another challenge while I work on animating on my Thesis. So I'm going to do this month's 11 Second club. I'll make an earnest effort to show my progress as much as possible.
Most of the thumbnail and planning is soo bad it ain't worth posting, but these character ideas and bkg concepts are going in the right direction.
The concept is simple: Using a sound clip, transcript of clip below:
Voice One ( woman): "Your job is to break through barriers, not accept blame and say 'wah wah wah'. So what?"
Voice Two (man): "I don't cry."
Voice One (woman): "You wanna be really great? Have the courage to fail big and stick around."
I like to think about characters and what they are doing, it helps me to plan the animation. So my idea based off this clip is that the guy has been flirting with the woman when he should be working, she is brushing him off, in the end he finds himself stuck to the jet engine he is supposed to be fixing. A simple idea, and the goal is not to go crazy with the concept, but set something up that will allow for solid animation.
Forgot to add in my shortcut boards where I drop in the bkg so I can focus on the characters acting, because I don't plan on any camera moves.
Most of the thumbnail and planning is soo bad it ain't worth posting, but these character ideas and bkg concepts are going in the right direction.
The concept is simple: Using a sound clip, transcript of clip below:
Voice One ( woman): "Your job is to break through barriers, not accept blame and say 'wah wah wah'. So what?"
Voice Two (man): "I don't cry."
Voice One (woman): "You wanna be really great? Have the courage to fail big and stick around."
I like to think about characters and what they are doing, it helps me to plan the animation. So my idea based off this clip is that the guy has been flirting with the woman when he should be working, she is brushing him off, in the end he finds himself stuck to the jet engine he is supposed to be fixing. A simple idea, and the goal is not to go crazy with the concept, but set something up that will allow for solid animation.
Forgot to add in my shortcut boards where I drop in the bkg so I can focus on the characters acting, because I don't plan on any camera moves.
BTW, I found the storyboard template on deviantart.com where there are a ton of storyboard templates.
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